Line animation appearance and behavior
AnimatedLine
properties control the
appearance and behavior of an AnimatedLine
object. By
changing property values, you can modify certain aspects of the line. Use dot notation
to refer to a particular object and property:
an = animatedline; c = an.Color; an.Color = 'red';
Color
— Line color[0 0 0]
(default) | RGB triplet | hexadecimal color code | 'r'
| 'g'
| 'b'
| ...Line color, specified as an RGB triplet, a hexadecimal color code, a color name, or a short
name. The default value of [0 0 0]
corresponds to black.
For a custom color, specify an RGB triplet or a hexadecimal color code.
An RGB triplet is a three-element row vector whose elements
specify the intensities of the red, green, and blue
components of the color. The intensities must be in the
range [0,1]
; for example, [0.4
0.6 0.7]
.
A hexadecimal color code is a character vector or a string
scalar that starts with a hash symbol (#
)
followed by three or six hexadecimal digits, which can range
from 0
to F
. The
values are not case sensitive. Thus, the color codes
'#FF8800'
,
'#ff8800'
,
'#F80'
, and
'#f80'
are equivalent.
Alternatively, you can specify some common colors by name. This table lists the named color options, the equivalent RGB triplets, and hexadecimal color codes.
Color Name | Short Name | RGB Triplet | Hexadecimal Color Code | Appearance |
---|---|---|---|---|
'red' | 'r' | [1 0 0] | '#FF0000' | |
'green' | 'g' | [0 1 0] | '#00FF00' | |
'blue' | 'b' | [0 0 1] | '#0000FF' | |
'cyan'
| 'c' | [0 1 1] | '#00FFFF' | |
'magenta' | 'm' | [1 0 1] | '#FF00FF' | |
'yellow' | 'y' | [1 1 0] | '#FFFF00' | |
'black' | 'k' | [0 0 0] | '#000000' | |
'white' | 'w' | [1 1 1] | '#FFFFFF' | |
'none' | Not applicable | Not applicable | Not applicable | No color |
Here are the RGB triplets and hexadecimal color codes for the default colors MATLAB® uses in many types of plots.
RGB Triplet | Hexadecimal Color Code | Appearance |
---|---|---|
[0 0.4470 0.7410] | '#0072BD' | |
[0.8500 0.3250 0.0980] | '#D95319' | |
[0.9290 0.6940 0.1250] | '#EDB120' | |
[0.4940 0.1840 0.5560] | '#7E2F8E' | |
[0.4660 0.6740 0.1880] | '#77AC30' | |
[0.3010 0.7450 0.9330] | '#4DBEEE' | |
[0.6350 0.0780 0.1840] | '#A2142F' |
LineStyle
— Line style'-'
(default) | '--'
| ':'
| '-.'
| 'none'
Line style, specified as one of the options listed in this table.
Line Style | Description | Resulting Line |
---|---|---|
'-' | Solid line |
|
'--' | Dashed line |
|
':' | Dotted line |
|
'-.' | Dash-dotted line |
|
'none' | No line | No line |
LineWidth
— Line width0.5
(default) | positive valueLine width, specified as a positive value in points, where 1 point = 1/72 of an inch. If the line has markers, then the line width also affects the marker edges.
The line width cannot be thinner than the width of a pixel. If you set the line width to a value that is less than the width of a pixel on your system, the line displays as one pixel wide.
MaximumNumPoints
— Maximum number of points stored and displayed 1000000
(default) | positive value | Inf
Maximum number of points stored and displayed as part of the
line, specified as a positive value or Inf
. By
default, the value is one million points. If the number of points
exceeds the maximum value permitted, then the animated line keeps
the most recently added points and drops points from the beginning
of the line. These dropped points no longer display on the screen
and are not returned when using getpoints
.
Use this property to limit the number of points appearing on
the screen at any given time or to limit the amount of memory used.
If you specify the value as Inf
, then the animated
line does not drop any points, but the number of points stored is
limited by the amount of memory available.
Example: 10
Data Types: single
| double
| int8
| int16
| int32
| int64
| uint8
| uint16
| uint32
| uint64
AlignVertexCenters
— Sharp vertical and horizontal lines'off'
(default) | on/off logical valueSharp vertical and horizontal lines, specified as 'on'
or
'off'
, or as numeric or logical 1
(true
) or 0
(false
). A
value of 'on'
is equivalent to true, and 'off'
is
equivalent to false
. Thus, you can use the value of this property as
a logical value. The value is stored as an on/off logical value of type matlab.lang.OnOffSwitchState
.
'on'
— Sharpen vertical and horizontal lines to
eliminate an uneven appearance.
'off'
— Do not sharpen vertical or horizontal lines.
The lines might appear uneven in thickness or color.
If the associated figure has a GraphicsSmoothing
property set to 'on'
and a Renderer
property set to
'opengl'
, then the figure applies a smoothing technique to plots.
In some cases, this smoothing technique can cause vertical and horizontal lines to
appear uneven in thickness or color. Use the AlignVertexCenters
property to eliminate the uneven appearance.
Note
You must have a graphics card that supports this feature. To see if the feature is
supported, call the rendererinfo
function. If it is supported,
rendererinfo
returns value of 1
for
info.Details.SupportsAlignVertexCenters
.
Marker
— Marker symbol'none'
(default) | 'o'
| '+'
| '*'
| '.'
| ...Marker symbol, specified as one of the values listed in this table. By default, the object does not display markers. Specifying a marker symbol adds markers at each data point or vertex.
Value | Description |
---|---|
'o' | Circle |
'+' | Plus sign |
'*' | Asterisk |
'.' | Point |
'x' | Cross |
'_' | Horizontal line |
'|' | Vertical line |
'square' or 's' | Square |
'diamond' or 'd' | Diamond |
'^' | Upward-pointing triangle |
'v' | Downward-pointing triangle |
'>' | Right-pointing triangle |
'<' | Left-pointing triangle |
'pentagram' or 'p' | Five-pointed star (pentagram) |
'hexagram' or 'h' | Six-pointed star (hexagram) |
'none' | No markers |
MarkerSize
— Marker size6
(default) | positive valueMarker size, specified as a positive value in points, where 1 point = 1/72 of an inch.
MarkerEdgeColor
— Marker outline color'auto'
(default) | RGB triplet | hexadecimal color code | 'r'
| 'g'
| 'b'
| ...Marker outline color, specified as 'auto'
, an RGB triplet, a
hexadecimal color code, a color name, or a short name. The default value of
'auto'
uses the same color as the Color
property.
For a custom color, specify an RGB triplet or a hexadecimal color code.
An RGB triplet is a three-element row vector whose elements
specify the intensities of the red, green, and blue
components of the color. The intensities must be in the
range [0,1]
; for example, [0.4
0.6 0.7]
.
A hexadecimal color code is a character vector or a string
scalar that starts with a hash symbol (#
)
followed by three or six hexadecimal digits, which can range
from 0
to F
. The
values are not case sensitive. Thus, the color codes
'#FF8800'
,
'#ff8800'
,
'#F80'
, and
'#f80'
are equivalent.
Alternatively, you can specify some common colors by name. This table lists the named color options, the equivalent RGB triplets, and hexadecimal color codes.
Color Name | Short Name | RGB Triplet | Hexadecimal Color Code | Appearance |
---|---|---|---|---|
'red' | 'r' | [1 0 0] | '#FF0000' | |
'green' | 'g' | [0 1 0] | '#00FF00' | |
'blue' | 'b' | [0 0 1] | '#0000FF' | |
'cyan'
| 'c' | [0 1 1] | '#00FFFF' | |
'magenta' | 'm' | [1 0 1] | '#FF00FF' | |
'yellow' | 'y' | [1 1 0] | '#FFFF00' | |
'black' | 'k' | [0 0 0] | '#000000' | |
'white' | 'w' | [1 1 1] | '#FFFFFF' | |
'none' | Not applicable | Not applicable | Not applicable | No color |
Here are the RGB triplets and hexadecimal color codes for the default colors MATLAB uses in many types of plots.
RGB Triplet | Hexadecimal Color Code | Appearance |
---|---|---|
[0 0.4470 0.7410] | '#0072BD' | |
[0.8500 0.3250 0.0980] | '#D95319' | |
[0.9290 0.6940 0.1250] | '#EDB120' | |
[0.4940 0.1840 0.5560] | '#7E2F8E' | |
[0.4660 0.6740 0.1880] | '#77AC30' | |
[0.3010 0.7450 0.9330] | '#4DBEEE' | |
[0.6350 0.0780 0.1840] | '#A2142F' |
MarkerFaceColor
— Marker fill color'none'
(default) | 'auto'
| RGB triplet | hexadecimal color code | 'r'
| 'g'
| 'b'
| ...Marker fill color, specified as 'auto'
, an RGB triplet, a hexadecimal
color code, a color name, or a short name. The 'auto'
option uses the
same color as the Color
property of the parent axes. If
you specify 'auto'
and the axes plot box is invisible, the marker fill
color is the color of the figure.
For a custom color, specify an RGB triplet or a hexadecimal color code.
An RGB triplet is a three-element row vector whose elements
specify the intensities of the red, green, and blue
components of the color. The intensities must be in the
range [0,1]
; for example, [0.4
0.6 0.7]
.
A hexadecimal color code is a character vector or a string
scalar that starts with a hash symbol (#
)
followed by three or six hexadecimal digits, which can range
from 0
to F
. The
values are not case sensitive. Thus, the color codes
'#FF8800'
,
'#ff8800'
,
'#F80'
, and
'#f80'
are equivalent.
Alternatively, you can specify some common colors by name. This table lists the named color options, the equivalent RGB triplets, and hexadecimal color codes.
Color Name | Short Name | RGB Triplet | Hexadecimal Color Code | Appearance |
---|---|---|---|---|
'red' | 'r' | [1 0 0] | '#FF0000' | |
'green' | 'g' | [0 1 0] | '#00FF00' | |
'blue' | 'b' | [0 0 1] | '#0000FF' | |
'cyan'
| 'c' | [0 1 1] | '#00FFFF' | |
'magenta' | 'm' | [1 0 1] | '#FF00FF' | |
'yellow' | 'y' | [1 1 0] | '#FFFF00' | |
'black' | 'k' | [0 0 0] | '#000000' | |
'white' | 'w' | [1 1 1] | '#FFFFFF' | |
'none' | Not applicable | Not applicable | Not applicable | No color |
Here are the RGB triplets and hexadecimal color codes for the default colors MATLAB uses in many types of plots.
RGB Triplet | Hexadecimal Color Code | Appearance |
---|---|---|
[0 0.4470 0.7410] | '#0072BD' | |
[0.8500 0.3250 0.0980] | '#D95319' | |
[0.9290 0.6940 0.1250] | '#EDB120' | |
[0.4940 0.1840 0.5560] | '#7E2F8E' | |
[0.4660 0.6740 0.1880] | '#77AC30' | |
[0.3010 0.7450 0.9330] | '#4DBEEE' | |
[0.6350 0.0780 0.1840] | '#A2142F' |
DisplayName
— Legend label''
(default) | character vector | string scalarLegend label, specified as a character vector or string scalar. The legend does not
display until you call the legend
command. If you do not specify
the text, then legend
sets the label using the form
'dataN'
.
Annotation
— Control for including or excluding object from legendAnnotation
objectThis property is read-only.
Control for including or excluding the object from a legend,
returned as an Annotation
object. Set the underlying IconDisplayStyle
property
to one of these values:
'on'
— Include the object
in the legend (default).
'off'
— Do not include the
object in the legend.
For example, to exclude a graphics object, go
, from the legend set the
IconDisplayStyle
property to
'off'
.
go.Annotation.LegendInformation.IconDisplayStyle = 'off';
Alternatively, you can control the items in a legend using the legend
function. Specify the first input argument as a vector of the
graphics objects to include. If you do not specify an existing graphics object in the
first input argument, then it does not appear in the legend. However, graphics objects
added to the axes after the legend is created do appear in the legend. Consider creating
the legend after creating all the plots to avoid extra items.
Visible
— State of visibility'on'
(default) | on/off logical valueState of visibility, specified as 'on'
or 'off'
, or as
numeric or logical 1
(true
) or
0
(false
). A value of 'on'
is equivalent to true
, and 'off'
is equivalent to
false
. Thus, you can use the value of this property as a logical
value. The value is stored as an on/off logical value of type matlab.lang.OnOffSwitchState
.
'on'
— Display the object.
'off'
— Hide the object without deleting it. You
still can access the properties of an invisible object.
ContextMenu
— Context menuGraphicsPlaceholder
array (default) | ContextMenu
objectContext menu, specified as a ContextMenu
object. Use this property
to display a context menu when you right-click the object. Create the context menu using
the uicontextmenu
function.
Note
If the PickableParts
property is set to
'none'
or if the HitTest
property is set
to 'off'
, then the context menu does not appear.
Selected
— Selection state'off'
(default) | on/off logical valueSelection state, specified as 'on'
or 'off'
, or as
numeric or logical 1
(true
) or
0
(false
). A value of 'on'
is equivalent to true, and 'off'
is equivalent to
false
. Thus, you can use the value of this property as a logical
value. The value is stored as an on/off logical value of type matlab.lang.OnOffSwitchState
.
'on'
— Selected. If you click the object when in
plot edit mode, then MATLAB sets its Selected
property to
'on'
. If the SelectionHighlight
property also is set to 'on'
, then MATLAB displays selection handles around the object.
'off'
— Not selected.
SelectionHighlight
— Display of selection handles'on'
(default) | on/off logical valueDisplay of selection handles when selected, specified as 'on'
or
'off'
, or as numeric or logical 1
(true
) or 0
(false
). A
value of 'on'
is equivalent to true, and 'off'
is
equivalent to false
. Thus, you can use the value of this property as
a logical value. The value is stored as an on/off logical value of type matlab.lang.OnOffSwitchState
.
'on'
— Display selection handles when the
Selected
property is set to
'on'
.
'off'
— Never display selection handles, even
when the Selected
property is set to
'on'
.
Clipping
— Clipping of object to axes limits'on'
(default) | on/off logical valueClipping of the object to the axes limits, specified as 'on'
or
'off'
, or as numeric or logical 1
(true
) or 0
(false
). A
value of 'on'
is equivalent to true, and 'off'
is
equivalent to false
. Thus, you can use the value of this property as
a logical value. The value is stored as an on/off logical value of type matlab.lang.OnOffSwitchState
.
A value of 'on'
clips parts of the object that are
outside the axes limits.
A value of 'off'
displays the entire object, even if
parts of it appear outside the axes limits. Parts of the object might appear
outside the axes limits if you create a plot, set hold
on
, freeze the axis scaling, and then create the object so that it
is larger than the original plot.
The Clipping
property of the axes that contains the object must be set to
'on'
. Otherwise, this property has no effect. For more
information about the clipping behavior, see the Clipping
property of the
axes.
ButtonDownFcn
— Mouse-click callback''
(default) | function handle | cell array | character vectorMouse-click callback, specified as one of these values:
Function handle
Cell array containing a function handle and additional arguments
Character vector that is a valid MATLAB command or function, which is evaluated in the base workspace (not recommended)
Use this property to execute code when you click the object. If you specify this property using a function handle, then MATLAB passes two arguments to the callback function when executing the callback:
Clicked object — Access properties of the clicked object from within the callback function.
Event data — Empty argument. Replace it with the tilde character
(~
) in the function definition to indicate that this
argument is not used.
For more information on how to use function handles to define callback functions, see Callback Definition.
Note
If the PickableParts
property is set to 'none'
or
if the HitTest
property is set to 'off'
,
then this callback does not execute.
CreateFcn
— Creation function''
(default) | function handle | cell array | character vectorObject creation function, specified as one of these values:
Function handle.
Cell array in which the first element is a function handle. Subsequent elements in the cell array are the arguments to pass to the callback function.
Character vector containing a valid MATLAB expression (not recommended). MATLAB evaluates this expression in the base workspace.
For more information about specifying a callback as a function handle, cell array, or character vector, see Callback Definition.
This property specifies a callback function to execute when MATLAB creates the object. MATLAB initializes all property values before executing the CreateFcn
callback. If you do not specify the CreateFcn
property, then MATLAB executes a default creation function.
Setting the CreateFcn
property on an existing component has no effect.
If you specify this property as a function handle or cell array, you can access the object that is being created using the first argument of the callback function. Otherwise, use the gcbo
function to access the object.
DeleteFcn
— Deletion function''
(default) | function handle | cell array | character vectorObject deletion function, specified as one of these values:
Function handle.
Cell array in which the first element is a function handle. Subsequent elements in the cell array are the arguments to pass to the callback function.
Character vector containing a valid MATLAB expression (not recommended). MATLAB evaluates this expression in the base workspace.
For more information about specifying a callback as a function handle, cell array, or character vector, see Callback Definition.
This property specifies a callback function to execute when MATLAB deletes the object. MATLAB executes the DeleteFcn
callback before destroying the
properties of the object. If you do not specify the DeleteFcn
property, then MATLAB executes a default deletion function.
If you specify this property as a function handle or cell array, you can access the object that is being deleted using the first argument of the callback function. Otherwise, use the gcbo
function to access the object.
Interruptible
— Callback interruption'on'
(default) | on/off logical valueCallback interruption, specified as 'on'
or 'off'
, or as
numeric or logical 1
(true
) or
0
(false
). A value of 'on'
is equivalent to true
, and 'off'
is equivalent to
false
. Thus, you can use the value of this property as a logical
value. The value is stored as an on/off logical value of type matlab.lang.OnOffSwitchState
.
This property determines if a running callback can be interrupted. There are two callback states to consider:
The running callback is the currently executing callback.
The interrupting callback is a callback that tries to interrupt the running callback.
Whenever MATLAB invokes a callback, that callback attempts to interrupt the running
callback (if one exists). The Interruptible
property of the object
owning the running callback determines if interruption is allowed.
A value of 'on'
allows other callbacks to interrupt the
object's callbacks. The interruption occurs at the next point where
MATLAB processes the queue, such as when there is a drawnow
, figure
, uifigure
, getframe
, waitfor
, or pause
command.
If the running callback contains one of those commands, then MATLAB stops the execution of the callback at that point and executes the interrupting callback. MATLAB resumes executing the running callback when the interrupting callback completes.
If the running callback does not contain one of those commands, then MATLAB finishes executing the callback without interruption.
A value of 'off'
blocks all interruption attempts. The
BusyAction
property of the object owning the
interrupting callback determines if the interrupting callback is discarded
or put into a queue.
Note
Callback interruption and execution behave differently in these situations:
If the interrupting callback is a DeleteFcn
, CloseRequestFcn
or SizeChangedFcn
callback, then the interruption occurs regardless of the Interruptible
property value.
If the running callback is currently executing the waitfor
function, then the interruption occurs regardless of the Interruptible
property value.
Timer
objects execute according to schedule regardless of the Interruptible
property value.
When an interruption occurs, MATLAB does not save the state of properties or the display. For example, the
object returned by the gca
or gcf
command might change when
another callback executes.
BusyAction
— Callback queuing'queue'
(default) | 'cancel'
Callback queuing, specified as 'queue'
or 'cancel'
. The BusyAction
property determines how MATLAB handles the execution of interrupting callbacks. There are two callback states to consider:
The running callback is the currently executing callback.
The interrupting callback is a callback that tries to interrupt the running callback.
Whenever MATLAB invokes a callback, that callback attempts to interrupt a running callback. The Interruptible
property of the object owning the running callback determines if interruption is permitted. If interruption is not permitted, then the BusyAction
property of the object owning the interrupting callback determines if it is discarded or put in the queue. These are possible values of the BusyAction
property:
'queue'
— Puts the interrupting callback in a queue to be processed after the running callback finishes execution.
'cancel'
— Does not execute the interrupting callback.
PickableParts
— Ability to capture mouse clicks'visible'
(default) | 'none'
Ability to capture mouse clicks, specified as one of these values:
'visible'
— Capture mouse clicks when visible.
The Visible
property must be set to
'on'
and you must click a part of the AnimatedLine
object that has a
defined color. You cannot click a part that has an associated color property
set to 'none'
. If the plot contains markers, then the
entire marker is clickable if either the edge or the fill has a defined
color. The HitTest
property determines if the AnimatedLine
object responds to
the click or if an ancestor does.
'none'
— Cannot capture
mouse clicks. Clicking the AnimatedLine
object
passes the click to the object below it in the current view of the
figure window. The HitTest
property of the AnimatedLine
object has no effect.
HitTest
— Response to captured mouse clicks'on'
(default) | on/off logical valueResponse to captured mouse clicks, specified as 'on'
or
'off'
, or as numeric or logical 1
(true
) or 0
(false
). A
value of 'on'
is equivalent to true, and 'off'
is
equivalent to false
. Thus, you can use the value of this property as
a logical value. The value is stored as an on/off logical value of type matlab.lang.OnOffSwitchState
.
'on'
— Trigger the
ButtonDownFcn
callback of the AnimatedLine
object. If you have
defined the ContextMenu
property, then invoke the
context menu.
'off'
— Trigger the callbacks for the nearest
ancestor of the AnimatedLine
object that has one of these:
HitTest
property set to
'on'
PickableParts
property set to a value that
enables the ancestor to capture mouse clicks
Note
The PickableParts
property determines if
the AnimatedLine
object can capture
mouse clicks. If it cannot, then the HitTest
property
has no effect.
BeingDeleted
— Deletion statusThis property is read-only.
Deletion status, returned as an on/off logical value of type matlab.lang.OnOffSwitchState
.
MATLAB sets the BeingDeleted
property to
'on'
when the DeleteFcn
callback begins
execution. The BeingDeleted
property remains set to
'on'
until the component object no longer exists.
Check the value of the BeingDeleted
property to verify that the object is not about to be deleted before querying or modifying it.
Parent
— ParentAxes
object | PolarAxes
object | GeographicAxes
object | Group
object | Transform
objectParent, specified as an Axes
,
PolarAxes
, GeographicAxes
,
Group
, or Transform
object.
Children
— ChildrenGraphicsPlaceholder
arrayThe object has no children. You cannot set this property.
HandleVisibility
— Visibility of object handle'on'
(default) | 'off'
| 'callback'
Visibility of the object handle in the Children
property
of the parent, specified as one of these values:
'on'
— Object handle is
always visible.
'off'
— Object handle is invisible at
all times. This option is useful for preventing unintended
changes by another function. Set the
HandleVisibility
to
'off'
to temporarily hide the handle
during the execution of that function.
'callback'
— Object handle is visible
from within callbacks or functions invoked by callbacks, but not
from within functions invoked from the command line. This option
blocks access to the object at the command line, but permits
callback functions to access it.
If the object is not listed in the Children
property of the parent, then
functions that obtain object handles by searching the object hierarchy or querying
handle properties cannot return it. Examples of such functions include the
get
, findobj
, gca
, gcf
, gco
, newplot
, cla
, clf
, and close
functions.
Hidden object handles are still valid. Set the root ShowHiddenHandles
property
to 'on'
to list all object handles regardless of
their HandleVisibility
property setting.
Type
— Type of graphics object'animatedline'
This property is read-only.
Type of graphics object, returned as 'animatedline'
.
Use this property to find all objects of a given type within a plotting
hierarchy, for example, searching for the type using findobj
.
Tag
— Object identifier''
(default) | character vector | string scalarObject identifier, specified as a character vector or string scalar. You can specify a unique Tag
value to serve as an identifier for an object. When you need access to the object elsewhere in your code, you can use the findobj
function to search for the object based on the Tag
value.
UserData
— User data[]
(default) | arrayUser data, specified as any MATLAB array. For example, you can specify a scalar, vector, matrix, cell array, character array, table, or structure. Use this property to store arbitrary data on an object.
If you are working in App Designer, create public or private properties in the app to share data instead of using the UserData
property. For more information, see Share Data Within App Designer Apps.
UIContextMenu
property is not recommendedNot recommended starting in R2020a
Starting in R2020a, setting or getting UIContextMenu
property is not
recommended. Instead, use the ContextMenu
property, which accepts the same type of input and behaves the
same way as the UIContextMenu
property.
There are no plans to remove the UIContextMenu
property at this time, but
it is no longer listed when you call the set
, get
,
or properties
functions on the AnimatedLine
object.