Moving minimum
The dsp.MovingMinimum
System object™ determines the moving minimum of the input signal along each channel,
independently over time. The object uses the sliding window method to determine the moving
minimum. In this method, a window of specified length is moved over each channel, sample by
sample, and the object determines the minimum of the data in the window. For more details, see
Algorithms.
To determine the moving minimum of the input:
Create the dsp.MovingMinimum
object and set its properties.
Call the object with arguments, as if it were a function.
To learn more about how System objects work, see What Are System Objects?.
returns a moving
minimum object, movMin
= dsp.MovingMinimummovMin
, using the default
properties.
sets the movMin
= dsp.MovingMinimum(Len
)WindowLength
property to Len
.
specifies additional properties using movMin
= dsp.MovingMinimum(Name,Value
)Name,Value
pairs. Unspecified
properties have default values.
movMin =
dsp.MovingMinimum('SpecifyWindowLength',1,'WindowLength',10);
To use an object function, specify the
System object as the first input argument. For
example, to release system resources of a System object named obj
, use
this syntax:
release(obj)
[1] Bodenham, Dean. “Adaptive Filtering and Change Detection for Streaming Data.” PH.D. Thesis. Imperial College, London, 2012.
dsp.MedianFilter
| dsp.MovingAverage
| dsp.MovingMaximum
| dsp.MovingRMS
| dsp.MovingStandardDeviation
| dsp.MovingVariance