Determine rotation vector from quaternion
Aerospace Blockset / Utilities / Axes Transformations
The Quaternions to Rotation Angles block converts the four-element quaternion vector (q0, q1, q2, q3), into the rotation described by the three rotation angles (R1, R2, R3). The block generates the conversion by comparing elements in the direction cosine matrix (DCM) as a function of the rotation angles. The elements in the DCM are functions of a unit quaternion vector. Aerospace Blockset™ uses quaternions that are defined using the scalar-first convention. For more information on the direction cosine matrix, see Algorithms.
For the ZYX
, ZXY
,
YXZ
, YZX
,
XYZ
, and XZY
rotations, the block generates an R2 angle that lies between ±pi/2 radians,
and R1 and R3 angles that lie between ±pi radians.
For the 'ZYZ', 'ZXZ', 'YXY', 'YZY', 'XYX', and 'XZX' rotations, the block generates an R2 angle that lies between 0 and pi radians, and R1 and R3 angles that lie between ±pi radians. However, in the latter case, when R2 is 0, R3 is set to 0 radians.
The elements in the DCM are functions of a unit quaternion vector. For example, for
the rotation order z-y-x
, the DCM is defined as:
The DCM defined by a unit quaternion vector is:
From the preceding equation, you can derive the following relationships between DCM elements and individual rotation angles for a ZYX rotation order:
where Ψ is R1, Θ is R2, and Φ is R3.
Direction Cosine Matrix to Quaternions | Direction Cosine Matrix to Rotation Angles | Quaternions to Direction Cosine Matrix | Rotation Angles to Direction Cosine Matrix | Rotation Angles to Quaternions