Convert rotation angles to direction cosine matrix
Aerospace Blockset / Utilities / Axes Transformations
The Rotation Angles to Direction Cosine Matrix block
determines the direction cosine matrix (DCM) from a given set of rotation angles, R1,
R2, and R3, of the first, second, and third rotation angles, respectively. For example,
the default rotation angle order ZYX
represents a sequence where R1
is z-axis rotation (yaw), R2 is y-axis rotation
(pitch), and R3 is x-axis rotation (roll). Use the Rotation
Order parameter to change the sequence.
Direction Cosine Matrix to Quaternions | Direction Cosine Matrix to Rotation Angles | Quaternions to Direction Cosine Matrix