visionhdl.PixelsToFrame

Convert pixel stream to frame-based video

Description

visionhdl.PixelsToFrame converts a color or grayscale pixel stream and control structures into frame-based video. The control structure indicates the validity of each pixel and its location in the frame. The pixel stream format can include padding pixels around the active frame. You can configure the frame and padding dimensions by selecting a common video format or specifying custom dimensions. See Streaming Pixel Interface for details of the pixel stream format.

Use this object to convert the output of a function targeted for HDL code generation back to frames. This object does not support HDL code generation.

If your design converts frames to a pixel stream and later converts the stream back to frames, specify the same video format for the FrameToPixels object and the PixelsToFrame object.

Note

Starting in R2016b, instead of using the step method to perform the operation defined by the System object™, you can call the object with arguments, as if it were a function. For example, y = step(obj,x) and y = obj(x) perform equivalent operations.

Construction

P2F = visionhdl.PixelsToFrame returns a System object, P2F, that converts a 1080p pixel stream, with standard padding, to a grayscale 1080×1920 frame.

P2F = visionhdl.PixelsToFrame(Name,Value) returns a System object, P2F, with additional options specified by one or more Name,Value pair arguments. Name is a property name and Value is the corresponding value. Name must appear inside single quotes (''). You can specify several name-value pair arguments in any order as Name1,Value1,...,NameN,ValueN. Properties not specified retain their default values.

Properties

NumComponents

Components of each pixel, specified as 1, 3, or 4. Set to 1 for grayscale video. Set to 3 for color video, for example, {R,G,B} or {Y,Cb,Cr}. Set to 4 to use color with an alpha channel for transparency. The visionhdl.PixelsToFrame object expects a matrix of P-by-NumComponents values, where P is the total number of pixels. The default is 1.

NumPixels

Number of pixels transferred on the streaming interface for each cycle, specified as 1, 4, or 8. The default is 1. To enable multipixel streaming and increase throughput for high-resolution or high-frame-rate video, set this property to 4 or 8. The visionhdl.PixelsToFrame object expects a P-by-NumPixels matrix, where P is the total number of pixels. When you set NumPixels>1, you must set the NumComponents property to 1.

Note

You can simulate System objects with a multipixel streaming interface, but they are not supported for HDL code generation. Use the equivalent blocks to generate HDL code for multipixel algorithms.

VideoFormat

Dimensions of the active region of a video frame. To select a predefined format, specify the VideoFormat property as one of the options in the first column of the table. For a custom format, set VideoFormat to 'Custom', and specify the dimensional properties as integers.

Video FormatActive Pixels Per LineActive Video Lines
240p320240
480p640480
480pH720480
576p720576
720p1280720
768p1024768
1024p12801024
1080p (default)19201080
1200p16001200
2KCinema20481080
4KUHDTV38402160
8KUHDTV76804320
CustomUser-
defined
User-
defined

Methods

stepConvert pixel stream to image frame
Common to All System Objects
release

Allow System object property value changes

Examples

collapse all

This example converts a custom-size grayscale image to a pixel stream. It uses the visionhdl.LookupTable object to obtain the negative image. Then it converts the pixel-stream back to a full-frame image.

Load the source image from a file. Select a portion of the image matching the desired test size.

frmOrig = imread('rice.png');
frmActivePixels = 64;
frmActiveLines = 48;
frmInput = frmOrig(1:frmActiveLines,1:frmActivePixels);
figure
imshow(frmInput,'InitialMagnification',300)
title 'Input Image'

Create a serializer object and specify size of inactive pixel regions.

frm2pix = visionhdl.FrameToPixels(...
      'NumComponents',1,...
      'VideoFormat','custom',...
      'ActivePixelsPerLine',frmActivePixels,...
      'ActiveVideoLines',frmActiveLines,...
      'TotalPixelsPerLine',frmActivePixels+10,...
      'TotalVideoLines',frmActiveLines+10,...
      'StartingActiveLine',6,...     
      'FrontPorch',5);

Create a lookup table (LUT) object to generate the negative of the input image.

tabledata = linspace(255,0,256);
inverter = visionhdl.LookupTable(tabledata);

Serialize the test image by calling the serializer object. pixIn is a vector of intensity values. ctrlIn is a vector of control signal structures.

Note: This object syntax runs only in R2016b or later. If you are using an earlier release, replace each call of an object with the equivalent step syntax. For example, replace myObject(x) with step(myObject,x).

[pixIn,ctrlIn] = frm2pix(frmInput);

Prepare to process pixels by preallocating output vectors.

[~,~,numPixelsPerFrame] = getparamfromfrm2pix(frm2pix);
pixOut = zeros(numPixelsPerFrame,1,'uint8');
ctrlOut = repmat(pixelcontrolstruct,numPixelsPerFrame,1);

For each pixel in the stream, look up the negative of the pixel value.

for p = 1:numPixelsPerFrame  
    [pixOut(p),ctrlOut(p)] = inverter(pixIn(p),ctrlIn(p));
end

Create a deserializer object with a format matching that of the serializer. Convert the pixel stream to an image frame by calling the deserializer object. Display the resulting image.

pix2frm = visionhdl.PixelsToFrame(...
      'NumComponents',1,...
      'VideoFormat','custom',...
      'ActivePixelsPerLine',frmActivePixels,...
      'ActiveVideoLines',frmActiveLines);
[frmOutput,frmValid] = pix2frm(pixOut,ctrlOut);
if frmValid
    figure
    imshow(frmOutput,'InitialMagnification',300)
    title 'Output Image'
end

Introduced in R2015a