Add collision geometry to rigid body
addCollision(
adds a collision geometry of the specified type body
,type
,parameters
)type
and geometric
parameters parameters
to the specified rigid body
body
.
addCollision(
adds a collision geometry object to the rigid body body, specified as one of these
collision objects: body
,collisionObj
)
This syntax uses the Pose
property of the specified
collision object to transform the collision vertices into the rigid body frame.
addCollision(___,
specifies a
transformation for the collision geometry relative to the body frame in addition to any
combination of input arguments from previous syntaxes.tform
)
addVisual
| checkCollision
| clearCollision
| clearVisual
| rigidBodyTree
| show