You can speed up your computations in any radar scenario that requires simulation of
ground-based clutter when you have a graphics processing unit (GPU).
Modeling clutter is computationally expensive and can be performed more
quickly with a GPU. The phased.gpu.ConstantGammaClutter
System object™ provides accelerated gamma clutter simulation.
For a demonstration of how GPU processing works, see GPU Acceleration of Clutter Simulation (1 min, 50 sec).
phased.gpu.ConstantGammaClutter | Simulate constant-gamma clutter using GPU |
This section provides an introduction to the end-to-end radar simulation.
This section introduces the concept of baseband signals and defines the local and global coordinate systems used in the toolbox.
Units of Measure and Physical Constants
Phased Array System Toolbox™ uses the International System of Units (SI).