Filled 3-D polygons
fill3(X,Y,Z,C)
fill3(X,Y,Z,ColorSpec)
fill3(X1,Y1,Z1,C1,X2,Y2,Z2,C2,...)
fill3(...,'PropertyName',PropertyValue)
fill3(ax,...)
h = fill3(...)
The fill3
function creates flat-shaded
and Gouraud-shaded polygons.
fill3(X,Y,Z,C)
fills three-dimensional
polygons. X
, Y
, and Z
triplets
specify the polygon vertices. If X
, Y
,
or Z
is a matrix, fill3
creates n polygons,
where n is the number of columns in the matrix. fill3
closes
the polygons by connecting the last vertex to the first when necessary.
The values in X
, Y
, and Z
can
be numeric, datetime, duration, or categorical values.
C
specifies color, where C
is
a vector or matrix of indices into the current colormap. If C
is
a row vector, length(C)
must equal size(X,2)
and size(Y,2)
;
if C
is a column vector, length(C)
must
equal size(X,1)
and size(Y,1)
.
fill3(X,Y,Z,ColorSpec)
fills the polygons with the
color specified by ColorSpec
, which can be one of the following values:
A color name or a short name: 'red'
(or 'r'
),
'green'
(or 'g'
), 'blue'
(or
'b'
), 'cyan'
(or 'c'
),
'magenta'
(or 'm'
), 'yellow'
(or 'y'
), 'black'
(or 'k'
),
'white'
(or 'w'
).
An RGB triplet specified as a 1-by-3 vector whose elements are the intensities of
the red, green, and blue components of a color. The intensities must be in the range [0,
1]. For example, [0.7 0.8 1]
specifies light blue.
fill3(X1,Y1,Z1,C1,X2,Y2,Z2,C2,...)
specifies
multiple filled three-dimensional areas.
fill3(...,'PropertyName',PropertyValue)
allows you to
set values for specific patch properties.
fill3(ax,...)
creates the polygons in the
axes specified by ax
instead of in the current
axes (gca
). The option ax
can
precede any of the input argument combinations in the previous syntaxes.
h = fill3(...)
returns
a vector of patch objects.
If X
, Y
, and Z
are
matrices of the same size, fill3
forms a vertex
from the corresponding elements of X
, Y
,
and Z
(all from the same matrix location), and
creates one polygon from the data in each column.
If X
, Y
, or Z
is
a matrix, fill3
replicates any column vector argument
to produce matrices of the required size.
If you specify color using the ColorSpec
argument,
fill3
generates flat-shaded polygons and sets the patch object
FaceColor
property to an RGB triplet.
If you specify color using C
, fill3
scales
the elements of CLim
by the axes property CLim
,
which specifies the color axis scaling parameters, before indexing
the current colormap.
If C
is a row vector, fill3
generates
flat-shaded polygons and sets the FaceColor
property
of the patch objects to 'flat'
. Each element
becomes the CData
property value for the respective
patch object.
If C
is a column vector or a matrix, fill3
generates
polygons with interpolated colors and sets the patch object FaceColor
property
to 'interp'
. fill3
uses a
linear interpolation of the vertex colormap indices when generating
polygons with interpolated colors. The elements in one column become
the CData
property value for the respective patch
object. If C
is a column vector, fill3
replicates
the column vector to produce the required sized matrix.