%% Fill in Markers
% Create vectors x and y as cosine and sine values with random noise.

z = linspace(0,4*pi,250);
x = 2*cos(z) + rand(1,250);
y = 2*sin(z) + rand(1,250);

%
% Create a 3-D scatter plot and fill in the markers. Use view to change the angle of the axes in the figure.

scatter3(x,y,z,'filled')
view(-30,10)

% Copyright 2015 The MathWorks, Inc.