Write video frames and audio samples to multimedia file
Sinks
visionsinks
The To Multimedia File block writes video frames, audio samples, or both to a
multimedia (.avi
, .wav
, .mj2
,
.mp4
, or .m4v
) file.
You can compress the video frames or audio samples by selecting a compression algorithm. You can connect as many of the input ports as you want. Therefore, you can control the type of video and/or audio the multimedia file receives.
Note
This block supports code generation for platforms that have file I/O available. You cannot use this block with Simulink® Desktop Real-Time™ software, because that product does not support file I/O.
This block performs best on platforms with Version 11 or later of Windows Media® Player software. This block supports only uncompressed RGB24 AVI files on Linux® and Mac platforms.
The generated code for this block relies on prebuilt library
files. You can run this code outside the MATLAB® environment,
or redeploy it, but be sure to account for these extra library files
when doing so. The packNGo function creates a single zip file containing
all of the pieces required to run or rebuild this code. See packNGo
(Simulink Coder) for more information.
To run an executable file that was generated from a model containing this block, you may need to add precompiled shared library files to your system path. See Simulink Coder, Simulink Shared Library Dependencies, and Accelerating Simulink Models for details.
Port | Description | |||
---|---|---|---|---|
Image | M-by-N-by-3 matrix RGB, Intensity, or YCbCr 4:2:2 signal. | |||
R, G, B | Matrix that represents one plane of the RGB video stream. Inputs to the R, G, or B port must have the same dimensions and data type. | |||
Audio | Vector of audio data | |||
Y, Cb, Cr | Matrix that represents one frame of the YCbCr video stream. The Y, Cb, and Cr ports use the following dimensions:
|
Specify the name of the multimedia file. The block saves the file in your current folder. To specify a different file or location, click the Save As... button.
Specify the file type of the multimedia file. You can select
avi
or wav
.
Specify whether the block writes video frames, audio samples,
or both to the multimedia file. You can select Video
and audio
, Video only
, or Audio
only
.
Quality of the video, specified as an integer scalar in the range [0 100].
This parameter applies only when you set File name to
MPEG4
and Write to
Video only
. By default, this parameter is set
to 75
.
Specify the compression factor as an integer scalar greater
than 1
. This parameter is applicable only when
the File type is set to MJ2000
and Video
compressor is set to Lossy
.
By default, this parameter is set to 10
.
Select the type of compression algorithm to use to compress
the audio data. This compression reduces the size of the multimedia
file. Choose None (uncompressed)
to save
uncompressed audio data to the multimedia file.
Note
The other items available in this parameter list are the audio compression algorithms installed on your system. For information about a specific audio compressor, see the documentation for that compressor.
Select the audio data type. You can use the Audio data type parameter only for uncompressed wave files.
Select the type of compression algorithm to use to compress
the video data. This compression reduces the size of the multimedia
file. Choose None (uncompressed)
to save
uncompressed video data to the multimedia file.
Note
The other items available in this parameter list are the video compression algorithms installed on your system. For information about a specific video compressor, see the documentation for that compressor.
Select the color format of the data stored in the file. You
can select either RGB
or YCbCr
4:2:2
.
Specify how the block accepts a color video signal. If you select
One multidimensional signal
, the block
accepts an
M-by-N-by-P
color video signal, where P is the number of color
planes, at one port. If you select Separate color
signals
, additional ports appear on the block. Each port
accepts one M-by-N plane of an RGB
video stream.
For the block to display video data properly, double- and single-precision
floating-point pixel values must be between 0
and 1
.
Any other data type requires the pixel values between the minimum
and maximum values supported by their data type.
Check the specific codecs you are using for supported audio rates.
Port | Supported Data Types | Supports Complex Values? |
---|---|---|
Image |
| No |
R, G, B | Same as Image port | No |
Audio |
| No |
Y, Cb, Cr | Same as Image port | No |
From Multimedia File | Computer Vision Toolbox™ |