Control menu appearance and behavior in uifigure
-based
apps
Menus display drop-down lists of options at the top of an app window. Call the
uimenu
function to create a menu or
add a submenu to an existing menu. Properties control the appearance and behavior of a
menu. Use dot notation to refer to a specific object and property.
fig = uifigure; m = uimenu(fig); m.Text = 'Open Selection';
The properties listed here are valid for menus in App Designer, or in apps created
with the uifigure
function. For menus used in GUIDE, or in apps
created with the figure
function, see Menu Properties.
Text
— Menu labelMenu label, specified as a character vector or string scalar. This property specifies the label that appears on the menu or menu item.
Avoid using these case-sensitive reserved words: "default", "remove", and
"factory". If you must use a reserved word, then specify a backslash
character before the word. For instance, specify "default" as
'\default'
.
You can specify a mnemonic keyboard shortcut
(Alt+mnemonic
) by using the
ampersand (&) character in the text for the label. The character that
follows the ampersand appears underlined in the menu when
Alt is pressed. You can select the menu item by holding
down the Alt key and typing the character shown.
To use mnemonics, you must specify a mnemonic for all menus and menu items that you define in the app. If you define mnemonics only for some menus or menu items, pressing the Alt key does not have any effect.
The table shows some examples:
Text Value | Menu Label with Mnemonic Hints |
---|---|
'&Open Selection' |
|
'O&pen Selection' |
|
'&Save && Go' |
|
Accelerator
— Keyboard shortcutKeyboard shortcut, specified as a character. Use this property to define a keyboard shortcut for selecting a menu item.
Example: mitem.Accelerator = 'H'
Specifying an accelerator value enables users to select the menu item by pressing a character and another key, instead of using the mouse. The key sequence is platform specific.
Windows® systems:
Ctrl+accelerator
Macintosh systems:
Command+accelerator
Linux® systems:
Ctrl+accelerator
Things to keep in mind when using accelerators:
The app window must be in focus when entering the accelerator key sequence.
Accelerators cannot be used on top-level menus.
Accelerators only work when the menu item meets all these criteria.
It does not contain any submenu items.
It executes a callback function.
It has the Visible
property set
to 'on'
.
Separator
— Separator line mode'off'
(default) | on/off logical valueSeparator line mode, specified as 'off'
or
'on'
, or as numeric or logical 1
(true
) or 0
(false
). A value of 'on'
is
equivalent to true
, and 'off'
is
equivalent to false
. Thus, you can use the value of this
property as a logical value. The value is stored as an on/off logical value
of type matlab.lang.OnOffSwitchState
.
Setting this property to 'on'
draws a dividing line
above the menu item.
Note
The Separator
property is ignored when the
menu item is a top-level menu item.
Checked
— Menu check indicator'off'
(default) | on/off logical valueMenu check indicator, specified as 'off'
or
'on'
, or as numeric or logical 1
(true
) or 0
(false
). A value of 'on'
is
equivalent to true
, and 'off'
is
equivalent to false
. Thus, you can use the value of this
property as a logical value. The value is stored as an on/off logical value
of type matlab.lang.OnOffSwitchState
.
Setting this property to 'on'
places a check mark next
to the corresponding menu item. Setting it to 'off'
removes the check mark. You can use this feature to show the state of menu
items that enable or disable functionality in your application.
Note
The Checked
property is ignored when the menu
item is:
A top-level menu item
A menu item that contains one or more child menu items
ForegroundColor
— Menu label color[0 0 0]
(default) | RGB triplet | hexadecimal color code | 'r'
| 'g'
| 'b'
| ...Menu label color, specified as an RGB triplet, a hexadecimal color code or one of the color options listed in the table.
RGB triplets and hexadecimal color codes are useful for specifying custom colors.
An RGB triplet is a three-element row vector whose elements specify the
intensities of the red, green, and blue components of the color. The intensities
must be in the range [0,1]
; for example, [0.4 0.6
0.7]
.
A hexadecimal color code is a character vector or a string scalar that starts
with a hash symbol (#
) followed by three or six hexadecimal
digits, which can range from 0
to F
. The
values are not case sensitive. Thus, the color codes
'#FF8800'
, '#ff8800'
,
'#F80'
, and '#f80'
are
equivalent.
Alternatively, you can specify some common colors by name. This table lists the named color options, the equivalent RGB triplets, and hexadecimal color codes.
Color Name | Short Name | RGB Triplet | Hexadecimal Color Code | Appearance |
---|---|---|---|---|
'red' | 'r' | [1 0 0] | '#FF0000' | |
'green' | 'g' | [0 1 0] | '#00FF00' | |
'blue' | 'b' | [0 0 1] | '#0000FF' | |
'cyan' | 'c' | [0 1 1] | '#00FFFF' | |
'magenta' | 'm' | [1 0 1] | '#FF00FF' | |
'yellow' | 'y' | [1 1 0] | '#FFFF00' | |
'black' | 'k' | [0 0 0] | '#000000' | |
'white' | 'w' | [1 1 1] | '#FFFFFF' |
Here are the RGB triplets and hexadecimal color codes for the default colors MATLAB® uses in many types of plots.
RGB Triplet | Hexadecimal Color Code | Appearance |
---|---|---|
[0 0.4470 0.7410] | '#0072BD' | |
[0.8500 0.3250 0.0980] | '#D95319' | |
[0.9290 0.6940 0.1250] | '#EDB120' | |
[0.4940 0.1840 0.5560] | '#7E2F8E' | |
[0.4660 0.6740 0.1880] | '#77AC30' | |
[0.3010 0.7450 0.9330] | '#4DBEEE' | |
[0.6350 0.0780 0.1840] | '#A2142F' |
Visible
— State of visibility'on'
(default) | on/off logical valueState of visibility, specified as 'on'
or 'off'
,
or as numeric or logical 1
(true
) or
0
(false
). A value of 'on'
is equivalent to true
, and 'off'
is equivalent to
false
. Thus, you can use the value of this property as a logical
value. The value is stored as an on/off logical value of type matlab.lang.OnOffSwitchState
.
'on'
— Display the object.
'off'
— Hide the object without deleting it. You
still can access the properties of an invisible UI component.
To make your app start faster, set the Visible
property to
'off'
for all UI components that do not need to appear at
startup.
Enable
— Operational state'on'
(default) | on/off logical valueOperational state, specified as 'on'
or 'off'
,
or as numeric or logical 1
(true
) or
0
(false
). A value of 'on'
is equivalent to true
, and 'off'
is equivalent to
false
. Thus, you can use the value of this property as a logical
value. The value is stored as an on/off logical value of type matlab.lang.OnOffSwitchState
.
If you set this property to 'on'
, the app user can interact
with the component.
If you set this property to 'off'
, the component appears
dimmed, indicating that the app user cannot interact with it, and that it will
not trigger a callback.
Tooltip
— Tooltip''
(default) | character vector | cell array of character vectors | string array | 1-D categorical arrayTooltip, specified as a character vector, cell array of character vectors, string array, or 1-D categorical array. Use this property to display a message when the user hovers the pointer over the component at run time. The tooltip displays even when the component is disabled. To display multiple lines of text, specify a cell array of character vectors or a string array. Each element in the array becomes a separate line of text. If you specify this property as a categorical array, MATLAB uses the values in the array, not the full set of categories.
ContextMenu
— Context menuGraphicsPlaceholder
array (default) | ContextMenu
objectContext menu, specified as a ContextMenu
object created using the uicontextmenu
function. Use this property to display a context menu when
you right-click on a component.
MenuSelectedFcn
— Menu selected callback''
(default) | function handle | cell array | character vectorMenu selected callback, specified as one of these values:
A function handle.
A cell array in which the first element is a function handle. Subsequent elements in the cell array are the arguments to pass to the callback function.
A character vector containing a valid MATLAB expression (not recommended). MATLAB evaluates this expression in the base workspace.
The callback responds depending on the location of the menu item and the type of interaction:
Left-clicking a menu expands that menu and triggers its callback.
While any menu is expanded, hovering any other parent menu (or top-level menu) expands that menu and triggers its callback.
Note
Do not use a callback to dynamically change menu items. Deleting,
adding, and replacing menu items in a callback can result in a blank
menu. Instead, use the Visible
property to hide or
show menu items. You can also enable and disable menu items by setting
the Enable
property. To fully repopulate menu
items, delete and create them outside the callback.
For more information about writing callbacks, see Write Callbacks in App Designer.
CreateFcn
— Creation function''
(default) | function handle | cell array | character vectorObject creation function, specified as one of these values:
Function handle.
Cell array in which the first element is a function handle. Subsequent elements in the cell array are the arguments to pass to the callback function.
Character vector containing a valid MATLAB expression (not recommended). MATLAB evaluates this expression in the base workspace.
For more information about specifying a callback as a function handle, cell array, or character vector, see Write Callbacks in App Designer.
This property specifies a callback function to execute when MATLAB creates the object. MATLAB initializes all property values before executing the CreateFcn
callback. If you do not specify the CreateFcn
property, then MATLAB executes a default creation function.
Setting the CreateFcn
property on an existing component has no effect.
If you specify this property as a function handle or cell array, you can access the object that is being created using the first argument of the callback function. Otherwise, use the gcbo
function to access the object.
DeleteFcn
— Deletion function''
(default) | function handle | cell array | character vectorObject deletion function, specified as one of these values:
Function handle.
Cell array in which the first element is a function handle. Subsequent elements in the cell array are the arguments to pass to the callback function.
Character vector containing a valid MATLAB expression (not recommended). MATLAB evaluates this expression in the base workspace.
For more information about specifying a callback as a function handle, cell array, or character vector, see Write Callbacks in App Designer.
This property specifies a callback function to execute when MATLAB deletes the object. MATLAB executes the DeleteFcn
callback before destroying the
properties of the object. If you do not specify the DeleteFcn
property, then MATLAB executes a default deletion function.
If you specify this property as a function handle or cell array, you can access the
object that is being deleted using the first argument of the callback function.
Otherwise, use the gcbo
function to access the
object.
Interruptible
— Callback interruption'on'
(default) | on/off logical valueCallback interruption, specified as 'on'
or 'off'
, or as
numeric or logical 1
(true
) or
0
(false
). A value of 'on'
is equivalent to true
, and 'off'
is equivalent to
false
. Thus, you can use the value of this property as a logical
value. The value is stored as an on/off logical value of type matlab.lang.OnOffSwitchState
.
This property determines if a running callback can be interrupted. There are two callback states to consider:
The running callback is the currently executing callback.
The interrupting callback is a callback that tries to interrupt the running callback.
Whenever MATLAB invokes a callback, that callback attempts to interrupt the running
callback (if one exists). The Interruptible
property of the object
owning the running callback determines if interruption is allowed.
A value of 'on'
allows other callbacks to interrupt the
object's callbacks. The interruption occurs at the next point where
MATLAB processes the queue, such as when there is a drawnow
, figure
, uifigure
, getframe
, waitfor
, or pause
command.
If the running callback contains one of those commands, then MATLAB stops the execution of the callback at that point and executes the interrupting callback. MATLAB resumes executing the running callback when the interrupting callback completes.
If the running callback does not contain one of those commands, then MATLAB finishes executing the callback without interruption.
A value of 'off'
blocks all interruption attempts. The
BusyAction
property of the object owning the
interrupting callback determines if the interrupting callback is discarded
or put into a queue.
Note
Callback interruption and execution behave differently in these situations:
If the interrupting callback is a DeleteFcn
, CloseRequestFcn
or SizeChangedFcn
callback, then the interruption occurs regardless of the Interruptible
property value.
If the running callback is currently executing the waitfor
function, then the interruption occurs regardless of the Interruptible
property value.
Timer
objects execute according to schedule regardless of the Interruptible
property value.
When an interruption occurs, MATLAB does not save the state of properties or the display. For example, the
object returned by the gca
or gcf
command might change when
another callback executes.
BusyAction
— Callback queuing'queue'
(default) | 'cancel'
Callback queuing, specified as 'queue'
or 'cancel'
. The BusyAction
property determines how MATLAB handles the execution of interrupting callbacks. There are two callback states to consider:
The running callback is the currently executing callback.
The interrupting callback is a callback that tries to interrupt the running callback.
Whenever MATLAB invokes a callback, that callback attempts to interrupt a running callback. The Interruptible
property of the object owning the running callback determines if interruption is permitted. If interruption is not permitted, then the BusyAction
property of the object owning the interrupting callback determines if it is discarded or put in the queue. These are possible values of the BusyAction
property:
'queue'
— Puts the interrupting callback in a queue to be processed after the running callback finishes execution.
'cancel'
— Does not execute the interrupting callback.
BeingDeleted
— Deletion statusThis property is read-only.
Deletion status, returned as an on/off logical value of type matlab.lang.OnOffSwitchState
.
MATLAB sets the BeingDeleted
property to
'on'
when the DeleteFcn
callback begins
execution. The BeingDeleted
property remains set to
'on'
until the component object no longer exists.
Check the value of the BeingDeleted
property to verify that the object is not about to be deleted before querying or modifying it.
Parent
— Parent objectFigure
object | Menu
object | ContextMenu
objectParent object, specified as a Figure
object created using the uifigure
function, another
Menu
object, or a ContextMenu
object. You can move a menu item to a different window, or move it under a
different menu by setting this property. Specify the parent as an existing
Menu
object to add menu items to a menu, or to nest
menu items.
Children
— Menu childrenGraphicsPlaceholder
array (default) | 1-D array of Menu
objectsMenu children, returned as an empty GraphicsPlaceholder
or a 1-D array of Menu
objects.
You cannot add or remove child components using the
Children
property. Use this property to view the list
of children or to reorder the child menu items.
To add a child menu to this list, set the Parent
property of another Menu
object to this
Menu
object.
HandleVisibility
— Visibility of object handle'on'
(default) | 'callback'
| 'off'
Visibility of the object handle, specified as 'on'
, 'callback'
,
or 'off'
.
This property controls the visibility of the object in its parent's
list of children. When an object is not visible in its parent's list
of children, it is not returned by functions that obtain objects by
searching the object hierarchy or querying properties. These functions
include get
, findobj
, clf
,
and close
. Objects are valid
even if they are not visible. If you can access an object, you can
set and get its properties, and pass it to any function that operates
on objects.
HandleVisibility Value | Description |
---|---|
'on' | The object is always visible. |
'callback' | The object is visible from within callbacks or functions invoked by callbacks, but not from within functions invoked from the command line. This option blocks access to the object at the command-line, but allows callback functions to access it. |
'off' | The object is invisible at all times. This option is useful
for preventing unintended changes to the UI by another function. Set
the HandleVisibility to 'off' to
temporarily hide the object during the execution of that function.
|
Type
— Type of graphics object'uimenu'
This property is read-only.
Type of graphics object, returned as 'uimenu'
.
Tag
— Object identifier''
(default) | character vector | string scalarObject identifier, specified as a character vector or string scalar. You can specify a unique Tag
value to serve as an identifier for an object. When you need access to the object elsewhere in your code, you can use the findobj
function to search for the object based on the Tag
value.
UserData
— User data[]
(default) | arrayUser data, specified as any MATLAB array. For example, you can specify a scalar, vector, matrix, cell array, character array, table, or structure. Use this property to store arbitrary data on an object.
If you are working in App Designer, create public or private properties in the app to share data instead of using the UserData
property. For more information, see Share Data Within App Designer Apps.