Add visual geometry data to rigid body
addVisual(
adds a polygon mesh on top of any current visual geometry using the specified
body
,"Mesh",filename
).stl
file, filename
. Multiple visual
geometries can be added to a single body. The coordinate frame is assumed to
coincide with the frame of body
. You can view the meshes
for an entire rigid body tree using show
.
addCollision
| clearCollision
| clearVisual
| rigidBodyTree
| show