({{, Shading
is an option for (RefLink[SurfaceGraphics, paclet:ref/SurfaceGraphics]) that specifies whether the surfaces should be shaded. }})

OpenersNotesSection(Spacer1)Details

With Shading->(RefLink[False, paclet:ref/False]), the surface will be white all over. So long as (RefLink[Mesh, paclet:ref/Mesh])->(RefLink[True, paclet:ref/True]), however, mesh lines will still be drawn.

When Shading->(RefLink[True, paclet:ref/True]), the actual shading used can either be determined by the height, or, when (RefLink[Lighting, paclet:ref/Lighting])->(RefLink[True, paclet:ref/True]), from simulated illumination.

({{DocumentationFooterIconsRelatedFunction.png, ({{See Also}, {(RefLink[ClippingStyle, paclet:ref/ClippingStyle])}})}})