({{, (RefLink[SampleRate, paclet:ref/SampleRate])
is an option that specifies the number of samples per second for sound and signal processing functions.}})

OpenersNotesSection(Spacer1)Details

Possible settings include:

The highest frequency in hertz that can be present in a particular sound is equal to half the setting for (RefLink[SampleRate, paclet:ref/SampleRate]).

OpenersPrimaryExamplesSection(Spacer1)Examples  (1)

OpenersExampleSection0(Spacer1)Basic Examples  (1)

Play random noise with a sample rate of 4096 Hz:

ListPlay[RandomReal[1,{2000}],SampleRate->4096]

Play with a sample rate of 1000 Hz:

ListPlay[RandomReal[1,{2000}],SampleRate->1000]

({{DocumentationFooterIconsRelatedFunction.png, ({{See Also}, {(RefLink[ListPlay, paclet:ref/ListPlay])  ▪  (RefLink[Audio, paclet:ref/Audio])  ▪  (RefLink[AudioGenerator, paclet:ref/AudioGenerator])  ▪  (RefLink[AudioResample, paclet:ref/AudioResample])  ▪  (RefLink[LowpassFilter, paclet:ref/LowpassFilter])  ▪  (RefLink[SampleDepth, paclet:ref/SampleDepth])}})}})

({{DocumentationFooterIconsRelatedTutorial.png, ({{Tutorials}, {▪(RefLinkPlain[Sound, paclet:tutorial/Sound])}})}})

({{DocumentationFooterIconsRelatedGuide.png, ({{Related Guides}, {▪(RefLinkPlain[Audio Formats, paclet:guide/AudioFormats])}, {▪(RefLinkPlain[Audio Representation, paclet:guide/AudioRepresentation])}})}})