({{, PolygonIntersections
is an option for (RefLink[Graphics3D, paclet:ref/Graphics3D]) which specifies whether intersecting polygons should be left unchanged. }})

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With the default setting PolygonIntersections->(RefLink[True, paclet:ref/True]), (RefLink[Graphics3D, paclet:ref/Graphics3D]) objects are returned unchanged whether or not they contain intersecting polygons.

With the setting PolygonIntersections->(RefLink[False, paclet:ref/False]), (RefLink[Graphics3D, paclet:ref/Graphics3D]) objects are modified by breaking polygons into smaller pieces which do not intersect each other.

PolygonIntersections->(RefLink[False, paclet:ref/False]) is useful in creating graphics objects which can be sent to certain external three-dimensional rendering programs.

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