Interactive 3D Control

The Wolfram System provides real-time view control for all 3D graphics, wherever they may appear in a document. The Wolfram System's advanced human interface device system also automatically supports joystick and gamepad 3D graphics control, with special features available on the Wolfram Research 2+12 degree-of-freedom gamepad.

Drag — interactively rotate a 3D graphic

(Key0[ctrl])Drag — zoom a 3D graphic

(Key0[shift])Drag — pan a 3D graphic

(MenuGrayLink[[Right-click], paclet:ref/menuitem/FrontView]) ▶ (MenuGrayLink[Front View, paclet:ref/menuitem/FrontView]) — set the view point to the default front orientation

(MenuGrayLink[[Right-click], paclet:ref/menuitem/TopView]) ▶ (MenuGrayLink[Top View, paclet:ref/menuitem/TopView]) — set the view point to the default top orientation

(MenuGrayLink[[Right-click], paclet:ref/menuitem/DefaultView]) ▶ (MenuGrayLink[Default View, paclet:ref/menuitem/DefaultView]) — set the view point to the default orientation

(MenuGrayLink[[Right-click], paclet:ref/menuitem/ResetPanZoom]) ▶ (MenuGrayLink[Reset Pan/Zoom, paclet:ref/menuitem/ResetPanZoom]) — reset the pan and zoom

(OrangeLink[Gamepad Controls », paclet:guide/GamepadAndDeviceInterface])

(RefLink[ControllerInformation, paclet:ref/ControllerInformation]) — give information on installed controller devices

(OrangeLink[Viewing Geometry Options », paclet:guide/3DGraphicsOptions])

(RefLink[SphericalRegion, paclet:ref/SphericalRegion]) — make a graphic rotatable without clipping