ó
ä_Kc           @   sh  d  Z  d d l m Z d d l Td d l Td d l Td d l Te e e  Z e e	 e
  Z	 e e e  Z e e e  Z e e e  Z e e e  Z e e e  Z e e e  Z e e e  Z e e e  Z e e e  Z e e e  Z e e e   Z e e! e"  Z! e e# e$  Z# e e% e&  Z% e e' e(  Z' e e) e*  Z) e e+ e,  Z+ d   Z- d S(   s.   Convenience API for using Frame Buffer Objectsi˙˙˙˙(   t	   alternate(   t   *c       	   C   s   t  t  }  |  t k r t Sd d l m } d } xD t t t	 t
 t t t g D]' } |  | k rN | }  t |   } qN qN W| d |  d |  d t  d |   d S(   s/   Utility method to check status and raise errorsi˙˙˙˙(   t   GLErrort   errt   resultt   baseOperationt   descriptionN(   t   glCheckFramebufferStatust   GL_FRAMEBUFFERt   GL_FRAMEBUFFER_COMPLETEt   Truet   OpenGL.errorR   t   Nonet$   GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENTt,   GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENTt$   GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONSt!   GL_FRAMEBUFFER_INCOMPLETE_FORMATSt%   GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFERt%   GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFERt   GL_FRAMEBUFFER_UNSUPPORTEDt   str(   t   statusR   R   t   error_constant(    (    s=   C:\Python27\Lib\site-packages\OpenGL\GL\framebufferobjects.pyt   checkFramebufferStatus!   s*    N(.   t   __doc__t   OpenGL.extensionsR    t    OpenGL.GL.ARB.framebuffer_objectt    OpenGL.GL.EXT.framebuffer_objectt%   OpenGL.GL.EXT.framebuffer_multisamplet   OpenGL.GL.EXT.framebuffer_blitt   glBindFramebuffert   glBindFramebufferEXTt   glBindRenderbuffert   glBindRenderbufferEXTR   t   glCheckFramebufferStatusEXTt   glDeleteFramebufferst   glDeleteFramebuffersEXTt   glDeleteRenderbufferst   glDeleteRenderbuffersEXTt   glFramebufferRenderbuffert   glFramebufferRenderbufferEXTt   glFramebufferTexture1Dt   glFramebufferTexture1DEXTt   glFramebufferTexture2Dt   glFramebufferTexture2DEXTt   glFramebufferTexture3Dt   glFramebufferTexture3DEXTt   glGenFramebufferst   glGenFramebuffersEXTt   glGenRenderbufferst   glGenRenderbuffersEXTt   glGenerateMipmapt   glGenerateMipmapEXTt%   glGetFramebufferAttachmentParameterivt(   glGetFramebufferAttachmentParameterivEXTt   glGetRenderbufferParameterivt   glGetRenderbufferParameterivEXTt   glIsFramebuffert   glIsFramebufferEXTt   glIsRenderbuffert   glIsRenderbufferEXTt   glRenderbufferStoraget   glRenderbufferStorageEXTt   glBlitFramebuffert   glBlitFramebufferEXTt    glRenderbufferStorageMultisamplet#   glRenderbufferStorageMultisampleEXTR   (    (    (    s=   C:\Python27\Lib\site-packages\OpenGL\GL\framebufferobjects.pyt   <module>   s2   
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